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	<title>Comments on: IA &#038; CMS</title>
	<link>http://maadmob.net/donna/blog/2003/ia-cms</link>
	<description>Information architecture, interaction design and much more</description>
	<pubDate>Sat, 06 Sep 2008 18:08:38 +0000</pubDate>
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		<title>By: Gunnar Langemark</title>
		<link>http://maadmob.net/donna/blog/2003/ia-cms#comment-166</link>
		<dc:creator>Gunnar Langemark</dc:creator>
		<pubDate>Thu, 20 Mar 2003 14:16:00 +0000</pubDate>
		<guid>http://maadmob.net/donna/blog/2003/ia-cms#comment-166</guid>
		<description>Maybe because Gerry McGovern has gained fame as one of the celeb personalities of CMS and Content production (with his red book). IA is just a sidekick in that setting.

It's only when you try to make your old style map and wireframes work with CMS that you realize that the game has changed and that you need more focus on taxonomy and analysis, and so have to become more well versed in the core skills of IA.

If that makes sense....
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		<content:encoded><![CDATA[<p>Maybe because Gerry McGovern has gained fame as one of the celeb personalities of CMS and Content production (with his red book). IA is just a sidekick in that setting.</p>
<p>It&#8217;s only when you try to make your old style map and wireframes work with CMS that you realize that the game has changed and that you need more focus on taxonomy and analysis, and so have to become more well versed in the core skills of IA.</p>
<p>If that makes sense&#8230;.</p>
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